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GSE2 – Frost Death Knight Macro

GSE2 – Frost Death Knight Macro

1 vote, average: 3.00 out of 51 vote, average: 3.00 out of 51 vote, average: 3.00 out of 51 vote, average: 3.00 out of 51 vote, average: 3.00 out of 5

This Macro is designed to be a startup damage dealer and self contained combat macro. Talents are designed for high out put. Sequences[‘GoOFF_Frost_DK’] = { — This Sequence was exported from GSE 2.2.03. Author=”GoOFF.com”, SpecID=251, Talents = “2211231”, Helplink = “www.GoOFF.com”, Default=1, MacroVersions = { [1] = { Trinket1=false, Head=false, Neck=false, Belt=false, Ring1=false, Ring2=false, StepFunction […]

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Pummel Macro

Pummel Macro

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Use this macro to cast pummel at your focus set target or if none exist it will cast at your current target. #showtooltip Pummel /cast [@focus, harm, exists][@target] Pummel

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Bladestorm Macro

Bladestorm Macro

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

This macro is designed to cancel bladestorm if the need arises and also start bladestorm when needed. #showtooltip Bladestorm /cancelaura Bladestorm /cast Bladestorm

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GSE2 – Warrior Fury Macro PVE

GSE2 – Warrior Fury Macro PVE

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

This macro was tested for PVE. As with any GSSE macro it is recommended that you pick talents that are designed for your play style. If you change the talents just make sure to remove or add to the base macro below. Sequences[‘GOOFF_WARRIOR_FURY’] = { — This Sequence was exported from GSE 2.1.01. Author=”GOOFF”, SpecID=72, […]

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GSE2 – Paladin Retribution Single Target

GSE2 – Paladin Retribution Single Target

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Sequences[‘RetributionST’] = { PreMacro = [[ /targetenemy [noharm][dead] /cast Seal of Truth ]], ‘/cast Hammer of Wrath’, ‘/castsequence reset=10 Final Verdict, Divine Storm’, ‘/cast !Execution Sentence’, ‘/cast Crusader Strike’, ‘/cast Judgment’, ‘/cast Exorcism’, ‘/cast Final Verdict’, PostMacro = [[ /startattack /script UIErrorsFrame:Clear() ]], }

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GSE2 – Warlock Affliction Single Target

GSE2 – Warlock Affliction Single Target

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Sequences[‘Affliction’] = { PreMacro = [[ /targetenemy [noharm][dead] /startattack ]], “/castsequence [nochanneling] reset=target Agony,Corruption,Unstable Affliction,Drain Soul,Drain Soul,Unstable Affliction,Corruption,Drain Soul,Drain Soul [mod:ctrl] Soulburn,Haunt”, ‘/cast [nochanneling, combat] Dark Soul: Misery’, PostMacro = [[ /startattack /petattack /use [combat]13 /use [combat]14 /script UIErrorsFrame:Clear() ]], }

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Hunter Survival Single Target Gnome Sequencer Macro

Hunter Survival Single Target Gnome Sequencer Macro

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Sequences[‘SVHunt’] = { PreMacro = [[ /targetenemy [noharm][dead] /startattack /petattack /console Sound_EnableSFX 0 ]], ‘/castsequence [@focus,exists][@Pet] reset=combat Misdirection,Mend Pet’, ‘/castsequence reset=target Concussive Shot,null’, ‘/cast Explosive Shot’, ‘/cast A Murder of Crows’, ‘/cast Black Arrow’, ‘/cast Glaive Toss’, ‘/cast Explosive Shot’, ‘/cast Arcane Shot’, ‘/cast Arcane Shot’, ‘/cast Arcane Shot’, ‘/cast Cobra Shot’, PostMacro = [[ […]

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GSE2 Death Knight Unholy

GSE2 Death Knight Unholy

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Sequences[“UH2”] = { PreMacro = [[ /script UIErrorsFrame:Hide(); /console Sound_EnableSFX 0 /targetenemy [noharm][dead] /cast [nopet] Raise Dead ]], ‘/cast [combat] Dark Transformation’, ‘/cast Death Coil’, ‘/castsequence reset=target Death Strike,Plague Strike,Blood Boil’, ‘/castsequence reset=target Scourge Strike, Festering Strike, Scourge Strike, Festering Strike’, ‘/cast Soul Reaper’, ‘/cast Death Coil’, ‘/cast [combat] Outbreak’, ‘/cast [combat] Summon Gargoyle’, PostMacro […]

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GSE2 – DeathKnight Blood Self Healing

GSE2 – DeathKnight Blood Self Healing

1 vote, average: 4.00 out of 51 vote, average: 4.00 out of 51 vote, average: 4.00 out of 51 vote, average: 4.00 out of 51 vote, average: 4.00 out of 5

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GSE2 – Death Knight Blood Single Target

GSE2 – Death Knight Blood Single Target

0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5

Adjust talents as needed and change (remove) one of the /use 13 or 14 depending if you use a remove stun trinket.

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